#pragma once

#include <QWidget>
namespace Ui { class Player; };

class Player : public QWidget
{
	Q_OBJECT

public:
	Player(QWidget *parent = Q_NULLPTR);
	~Player();
protected:
	//void paintEvent(QPaintEvent *e);
private:
	Ui::Player *ui;
	bool m_isPlaying = false;

private slots:
	void on_btStart_clicked();
};
